Walking Simulator started as a series of photographs that were heavily inspired by the common video game glitch that occurs when there is no skybox present; The sky turns into an ever-repeating pattern of what is visible. I utilized Photoshop’s Content Aware Fill tool to visually recreate this effect. I then returned these photographs to virtual space through my own game, fully embracing the surreal qualities of glitches in gamespaces.


“Primarily they capture the cold and rugged textures of Alaska’s mountains, but the photos also add a border that implies an endlessness, as if the world were nothing but fallen snow and hard geology." - Chris Preistman