carson lynn

walking simulator (2016)



"Primarily they capture the cold and rugged textures of Alaska’s mountains, but the photos also add a border that implies an endlessness, as if the world were nothing but fallen snow and hard geology." - Chris Preistman, for the Kill Screen article: Photography Project Inspires a Videogame About Mountains

Walking Simulator started as a series of photographs that were heavily inspired by the common video game glitch that occurs when there is no skybox present. The sky turns into an ever-repeating pattern of what is visible. I utilized Photoshop’s Content Aware Fill tool to visually recreate this effect. I then returned these photographs to virtual space (and incorporated the glitch which started the whole project) through my own game, which can be downloaded from it’s itch.io page. (Note: Game may not run on Macintosh computers updated to OS X Catalina 10.15.)