WALKING SIMULATOR (2016)




Walking Simulator started as a series of photographs that were heavily inspired by the common video game glitch that occurs when there is no skybox present; The sky turns into an ever-repeating pattern of what is visible. I utilized Photoshop’s Content Aware Fill tool to visually recreate this effect. I then returned these photographs to virtual space through my own game, fully embracing the surreal qualities of glitches in gamespaces.

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“Primarily they capture the cold and rugged textures of Alaska’s mountains, but the photos also add a border that implies an endlessness, as if the world were nothing but fallen snow and hard geology." - Chris Preistman